Dreali Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. He wears his chestnut hair up. He has several tiny sapphire earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His religion dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Logical. Bonds: Rich, Religious, Job, Has a crush, Debt. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 44 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (170 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his falchion. His golden hair is styled in orderly dreadlocks. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his father was called into army service. When Hadarai reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Sensitive, Shy. Bonds: Military. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp.
Galinndan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has wavy golden hair. His eyes are violet and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Galinndan was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Galinndan's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 4000 sp. Blue sapphire (900 gp). 1 Minor magic item.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is dressed in a clean white cloak covering his clean studded leather. His hair is white and curly. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born to a Bowyer, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Many dire rats want him driven away; and his relatives are trying to arrange a marriage
Ideals: Persistence. Bonds: Enemies, Poor, Family. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 56 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 20 (+5) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Embroidered and bejeweled glove (3000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (80 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (80 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Medium magic item.
Dayereth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He is physically well-built. His hair, while still mostly brown, has prominent grey streaks. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a forest tribe. In his 18th year, his parents were killed by a giants raid, leaving Dayereth alone in the world. After a stint in an orphanage, he was adopted. He became a Gardener soon after.
Motivation: Many giants want him driven away.
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 110 pp. Aquamarine (700 gp).
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