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NPC Generator

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Advanced [show]


Dreali Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a grey collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and red. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Mentor. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Dreali Sylvaranth, Male Elf Sorcerer 9
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 59 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)19 (+4) 12 (+1)13 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal, Infernal, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666400000

Possessions: 70000 cp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Arannis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His auburn hair is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Ideals: Disciplined, Philantrophist. Bonds: Rich, Family, Adventurer. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Arannis Xiloscient, Male Elf Sorcerer 9
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 130 pp. Aquamarine (200 gp). Alexandrite (200 gp). Chrysoprase (40 gp). Alexandrite (200 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Vanuath Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black hair. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast desert. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Nature, Rich. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Vanuath Arnuanna, Male Elf Sorcerer 9
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Barrister. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Uthemar took refuge in the large cave and found the beat up halberd and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Opinionated. Bonds: Job, Attractive, Nature, Adventurer. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Uthemar Iranapha, Male Elf Sorcerer 7
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp.


Social Check DCs


Uthemar Eathalena, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Sailor uniform. His hair is red and curly. His gray eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Uthemar began to lead the lost caravan. He has achieved small success as a Sailor.

Motivation: To be a Merchant again.

Ideals: Gifted, Entrepeneur. Bonds: Job, Criminal record, Enemies. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Uthemar Eathalena, Male Elf Sorcerer 6
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 600 gp.


Social Check DCs

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