Ahvain Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man is wearing colorful clothing, dressed as a Layabout. His hair is short and red. He has hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: Born in the north to a Layabout, Ahvain learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Layabout like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Auran, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 pp. Red spinel (150 gp). Alexandrite (1400 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a white suit, black shirt, and yellow tie. With a patchy brown beard and wild brown hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west his family was never financially stable. A freak accident while working with his Adventurer mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, Poor. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 4 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: Just what you see.
Carrie Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large golden tufts of hair around his ears. He has several tiny aquamarine earrings on each ear.
Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp. 1 Minor magic item.
Erdan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Dilettante, and a wedding ring on his right hand. He wears his chestnut hair down. He wears large thick round spectacles.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Erdan never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Racist, Shy, Disease. Bonds: In love, Criminal record, Job. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Jeweled electrum ring (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. His hair is short and brown. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Poor, Criminal record. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 29 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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