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NPC Generator

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Advanced [show]


Quarion Goltorah, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His brown hair, when down, is lengthy. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Quarion studied abroad. After coming to the age of reason, Quarion took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Quarion Goltorah, Male Elf Sorcerer 15
Medium (5'3") Elf, Lawful Evil (CR 15)
Armor Class 14
Hit Points 13 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Deception +6, Insight +7
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 5000 gp. Tiger eye turquoise (4 gp). Red spinel (90 gp). Jasper (40 gp). Violet garnet (800 gp). Pink pearl (90 gp). Bloodstone (40 gp). Deep blue spinel (800 gp). Tiger eye turquoise (4 gp). Moonstone (40 gp). Banded agate (4 gp). Obsidian (4 gp). Lapis lazuli (4 gp). Zircon (40 gp). Black opal (500 gp). Moonstone (40 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man prefers to wear brown clothing when he does not wear armor. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Glassblower for hire.

Motivation: To be a Marshal again; and sabotage a competitor

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Religious, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Adran Berevan, Male Elf Sorcerer 12
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Deception +7, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 100 pp.


Social Check DCs


Aelar Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He wears his silver hair up. His gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. Aelar was born on a far northern forest where he grew up under the tutelage of his father, an expert Sculptor. He's since become an addict/alcoholic.

Motivation: Regain custody of his son; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Addict, Shy. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Aelar Sylvaranth, Male Elf Sorcerer 10
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Enialis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Map Maker. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: Born to a pair of adventurers, Enialis grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Enialis took refuge in the ruined castle and found the beat up spear and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy, Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Enialis Siannodel, Male Elf Sorcerer 6
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 90 pp. Citrine (60 gp). Silver pearl (130 gp). Smoky quartz (60 gp). Alexandrite (700 gp).


Social Check DCs


Aelar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Slave Trader, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a long red beard with little hanging trinkets. His blue eyes peer out from beneath his Stetson grey hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He has worked as a Slave Trader like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Job, Religious, Enemies. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Aelar Iranapha, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 60000 cp. Carnelian (20 gp). Deep green spinel (150 gp).


Social Check DCs

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