Uthemar Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears just a blue suit. His black hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He has a crush on the local Glassblower; and he has passion for adventuring and risk
Ideals: Optimist, Gifted. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp.
Theren Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His long auburn hair reaches down to his waist. His amber eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Theren studied abroad. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 27 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 18000 sp. Red garnet (110 gp). Alexandrite (400 gp). Carnelian (70 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Himo Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long white hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Himo lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Bonds: Attractive, Adventurer, Religious, Family, Rich. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 14 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1400 gp. Deep green spinel (50 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.
Naal Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a Stetson hat to cover his moderate length golden hair. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can't help but pocket interesting objects he comes across
History: Naal was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Persistence. Bonds: Criminal record, Poor. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Cloth of gold vestments (130 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Sapphire pendant on gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His white hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Uthemar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the south his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son.
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 44 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: Old masterpiece painting (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A silver and pearl hairclip (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

