Erevan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long chestnut hair reaches down to his waist. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. When Erevan reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Bonds: Adventurer, Poor, Military, Criminal record. Occupation: Beggar
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 90 pp. Jasper (50 gp). Moss agate (6 gp). Moss agate (6 gp). Zircon (50 gp). Alexandrite (400 gp). Rose (50 gp).
Immeral Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. He has a hunchback. His chestnut hair is matted, messy, and big. He has violet eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Violet garnet (800 gp).
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His feathered hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Uthemar lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Map Maker mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and regain custody of his daughter
Flaws: Ugly, Disease. Bonds: Enemies, Adventurer, Family. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: Just what you see.
Naeris Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He dresses in grey turtlenecks beneath a blue coat with green slacks, marred by beers. His hair is always cut to a buzz. He has gleaming, smiling gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. Naeris was born on a far southern forest where he grew up under the tutelage of his mother, an expert Cartwright. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 15)
Armor Class 14
Hit Points 4 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. Gold music box (4000 gp). Silver comb with moonstones (100 gp). A silver and pearl hairclip (100 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver ewer (100 gp). Silver comb with moonstones (100 gp). Solid gold idol (200 gp). Old masterpiece painting (900 gp).
Varis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Cook. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Mercenary again; and sabotage a competitor
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Nature, Criminal record, Job. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Giant
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!