Adran Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and carries kukris. His red hair has been sun bleached extensively. His blue eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful brothel owner made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Fighting, Impeccable. Bonds: Job, Mentor, Family. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Nutae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He wears large thick round spectacles.
Personality: Nutae is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the west
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Criminal record, Family. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Infernal, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Blue star sapphire (1500 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is short and chestnut. This green eyed southerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Theriatis grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and regain custody of his son
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 40 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Star ruby (1300 gp). Jade (110 gp). Black pearl (400 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has no hair. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Fivin was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Eye agate (6 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Hematite (6 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Berevan, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bricklayer does. He has done his best to style his white hair to look like a famous performer. His eyes are a pleasant blue.
Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and to be a sculptor again
Ideals: Gifted, Logical. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 11 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Solid gold idol (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
