Thervan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A 4'9" eastern man, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Carter, Thervan learned a great deal about his father's area of expertise. He worked as a nervous Carter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 6 (-2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Cartwright. His red hair is cut short with large spiked bangs in the front. He has hazel eyes and a grey hat with a pastel feather.
Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Cartwright, Aramil learned a great deal about his mother's area of expertise. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Revenge; and he has passion for adventuring and risk
Ideals: Extrovert. Bonds: Family, Job, Adventurer, Enemies. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 34 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 190 pp. Banded agate (10 gp). Red-brown spinel (130 gp). Citrine (80 gp). Aquamarine (600 gp). Rich purple corundum (800 gp). Sardonyx (80 gp). Star rose quartz (80 gp). Alexandrite (600 gp). 1 Minor magic item.
Aramil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and very short. His hazel unseeing eyes seem to look past you.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Mercenary mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Adventurer, Military. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1500 gp. Malachite (5 gp). Rose (70 gp). Golden pearl (130 gp). Deep blue spinel (1000 gp). White pearl (130 gp).
Immeral Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is muscular with a powerful set of arms. His silver hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Immeral hails from a village terrorized by brigands. In his 11th year, his parents were killed by a brigands raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He seems to be bored by most things.
Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp.
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has no hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He became a Priest soon after.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Religious, Job, Adventurer. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Chain shirt.
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