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Uthemar Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Priest, who enjoyed hunting, Uthemar was taken on many hunting expeditions. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 4 years later his spouse died after the birth of his son. Heartbroken, Uthemar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature, In love, Family. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Uthemar Ariessus, Male Elf Sorcerer 12
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled gold crown (2000 gp). Jeweled gold crown (2000 gp). Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Adran Meliamne, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His hair is red and very short. This violet eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Adran Meliamne, Male Elf Sorcerer 11
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2500 gp.


Social Check DCs


Enialis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Painter does, marred by beers. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a plains tribe. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Job, Nature, Slave. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Enialis Dalanthan, Male Elf Sorcerer 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 11 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 220 pp. Rich purple corundum (800 gp). Alexandrite (1400 gp). Eye agate (13 gp). Aquamarine (1400 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. His skin is fair and his fingers are delicate and long. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is obsessed with finding treasure.

History: Aust was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Insomniac, Racist. Bonds: Has a crush, Adventurer, Poor. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Aust Wasanthi, Male Elf Sorcerer 7
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 4000 sp. Golden yellow topaz (500 gp). Tiger eye turquoise (15 gp). Alexandrite (500 gp). Jasper (60 gp).


Social Check DCs


Gennal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears light armors faded through time and improper care. He has a hunchback. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Ploughman business at a young age. His childhood dream was to be a Tailor, but he was a colossal failure. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a tailor again

Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Gennal Iranapha, Male Elf Sorcerer 6
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)18 (+4) 14 (+2)15 (+2)
Skills Arcana +7, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome, Sylvan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 900 gp.


Social Check DCs

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