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Azaki Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries tridents. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant green.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azaki took refuge in the old dungeon and found the beat up trident and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Nature. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Azaki Holimion, Male Elf Sorcerer 10
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 17000 sp.


Social Check DCs


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He wears his white hair up. He has amber eyes and a yellow hat with a green feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Thamior studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted druidic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Thamior Iranapha, Male Elf Sorcerer 9
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 7000 sp. Jeweled anklet (1000 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Mindartis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His skin is flawless and his blue eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Mindartis Cithreth, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. Emerald (1400 gp).


Social Check DCs


Quarion Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He keeps his chestnut hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Knight, who enjoyed hunting, Quarion was taken on many hunting expeditions. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Impulsive, Fearful, Depressed. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Quarion Yaeldrin, Male Elf Sorcerer 8
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Just what you see.


Social Check DCs


Arannis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and tends to wear a large brown jacket. His right leg appears badly burned and disfigured. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arannis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arannis. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Flaws: Disease, Shy. Bonds: Military, Criminal record. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Arannis Ofandrus, Male Elf Sorcerer 9
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Fire opal pendant on a fine gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp).


Social Check DCs

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