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Advanced [show]


Aramil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His golden hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father.

Flaws: Ugly. Bonds: Family, Adventurer, Criminal record, Religious. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Aramil Lathalas, Male Elf Sorcerer 7
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 18 (+4)11 (+0)
Skills Arcana +5, Stealth +7
Senses Passive Perception 14
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Aust Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.

Motivation: He is greedy.

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Aust Koehlanna, Male Elf Sorcerer 6
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)18 (+4) 17 (+3)10 (+0)
Skills Persuasion +3, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran, Undercommon, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 700 gp. Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Half-Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Naeris Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts. With a patchy golden beard and wild golden hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a pair of adventurers, Naeris grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and obtaining odd cultural elven artifacts is his passion

Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Naeris Ariessus, Male Elf Sorcerer 7
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Brown-green garnet (140 gp). Brown-green garnet (140 gp). Blue sapphire (1300 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His golden hair is braided into rings. His fierce amber eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Antagonistic. Bonds: Poor, Job, Military, Family. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Eiravel Fasharash, Male Elf Sorcerer 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He has dedicated himself to building a better village for his children.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Philantrophist. Bonds: Adventurer, Nature, Job, Family. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Immeral Wasanthi, Male Elf Sorcerer 8
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)10 (+0) 16 (+3)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 3000 sp.


Social Check DCs

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