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NPC Generator

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Advanced [show]


Rael Fasharash, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a worn and beaten armor. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling violet eyes.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Rael was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Artistic, Fighting. Flaws: Hedonist, Shy. Bonds: Enemies. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Rael Fasharash, Male Elf Sorcerer 9
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1700 gp. Tourmaline (130 gp). Freshwater pearl (4 gp).


Social Check DCs


Naal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a black and brown robe with the hood down. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: Naal wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Naal was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and seeks redemption

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Job, Criminal record. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Naal Xistsrith, Male Elf Sorcerer 9
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Korfel Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly kukris and scythes. He wears his white hair up in a very large beehive style do. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Korfel managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record, Attractive. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Korfel Koehlanna, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Rael Berevan, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy golden hair. His green eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Cartwright, Rael learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, Mentor. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Rael Berevan, Male Elf Sorcerer 10
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. Aquamarine (1500 gp).


Social Check DCs


Thamior Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with feathered hat. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: Thamior lived on a farm with his mother, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Terse, Addict. Bonds: Family, Criminal record. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Thamior Qualanthri, Male Elf Sorcerer 12
Medium (4'7") Elf, Lawful Evil (CR 12)
Armor Class 15
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal, Ignan
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 12000 sp. Amethyst (70 gp). Hematite (11 gp). Chalcedony (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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