Hadarai Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries a battered longbow and tarnished hand crossbow as well. He wears a broad hat to hide his balding. His eyes are green and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy.
Ideals: Fighting, Persistence, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp.
Immeral Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length auburn hair. He has brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: Immeral was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Shy, Lazy. Bonds: Family, Criminal record. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1100 gp. Fire opal pendant on a fine gold chain (1300 gp). An abacus with copper, silver and gold markers (70 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His eyes are likewise green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Athletic, Disciplined, Fighting. Flaws: Fearful. Bonds: Mentor. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 13 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Giant
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Nailo, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bald on top and has large black tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dreali is combative with any and all who dare try his patience in the slightest.
History: When he was but 7 years old his parents immigrated from the south. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Regain custody of his son.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 20000 cp. Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (500 gp).
Soveliss Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man wears a red coat over a white low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His auburn hair is thinning but still full. His eyes are brown and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 60000 cp. 1 Minor magic item.
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