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NPC Generator

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Advanced [show]


Nutae Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a red and violet handkerchief worn on his left side. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: Nutae speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: He is a Slaad in disguise. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Adventurer, Religious. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Nutae Cithreth, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. His auburn hair is braided into rings. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: PTSD. Bonds: Rich, Attractive, Criminal record. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Aramil Qualanthri, Male Elf Sorcerer 7
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 600 gp. Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Meliamne, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He wears a colorful flower in his black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Ideals: Artistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Adran Meliamne, Male Elf Sorcerer 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Deception +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 11000 sp. Alexandrite (700 gp). Blue star sapphire (600 gp).


Social Check DCs


Varis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and pastel robe with the hood down. His skin is fair and his fingers are delicate and long. He keeps his long auburn hair kept up in a rat tail. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born at the edge of vast forest. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Varis Caphaxath, Male Elf Sorcerer 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Othronus, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Shepherd does. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Quarion studied abroad. A freak accident while working with his Navigator mother left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Quarion Othronus, Male Elf Sorcerer 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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