Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is greasy and uncared for. His eyes are gray and catlike.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp.
Laucian Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long chestnut hair kept up in a rat tail. His gray eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He keeps his brown hair in a flapper bob. His eyes are likewise amber. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Naill took refuge in the old dungeon and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 40 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Carnelian (40 gp). Coral (80 gp). Bloodstone (40 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear tan tank tops with brown pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his dancing dream.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
Efferil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He has moderate length chestnut hair. His eyes are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south his family was never financially stable. Efferil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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