Mindartis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan top hat and tan clothes. His long red hair reaches down to his waist. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Depressed, Ugly. Bonds: Immigrant, Has a crush. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Star rose quartz (40 gp). Rose (40 gp). Sard (40 gp). Obsidian (8 gp).
Aerdeth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'7" and is well dressed, constantly wearing a tan suit, white shirt, and yellow tie. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His green eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Aerdeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a criminal king-pin and mafia family In his 16th year, his parents were killed by a dire rats raid, leaving Aerdeth alone in the world. After a stint in an orphanage, he was adopted. He struck the Performer job and began his own company from there.
Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Bonds: Job, Criminal record, Enemies, In love. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Goblin
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" western man, he is renowned for his bright tan suits and hats. He has a long golden beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Sculptor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying brother.
Motivation: He has money and likes to spend it; and to be a priest again
Ideals: Philantrophist, Gifted. Bonds: Job, Rich. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Infernal, Abyssal, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 11000 sp. Sard (40 gp). Smoky quartz (40 gp).
Soveliss Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Map Maker for hire.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Job. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp. Alexandrite (400 gp). Freshwater pearl (5 gp). Fire opal (1300 gp).
Carrie Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut short. His amber eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Carrie was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Carrie decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Shy, Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 74 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 300 pp. Brown-green garnet (110 gp). Hematite (11 gp). Black pearl (800 gp). Violet garnet (800 gp). Blue quartz (11 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Malachite (11 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Malachite (11 gp). Golden yellow topaz (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
