Soveliss Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He is bristling with hidden weapons, mostly kukris and bows. He has no hair. His hazel unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Flattery will make him almost putty in your hands.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Flaws: Ugly, Disease, Selfish. Bonds: Criminal record, Enemies, Poor. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp.
Raer Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He has white hair. His amber unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Raer is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Spice Merchant father left him crippled. He inherited the family business which he has now maintained for 10 years.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic, Draconic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90000 cp. Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (100 gp).
Caeldrim Aloro, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: Caeldrim lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and wants to raise his children well
Flaws: Shy, PTSD. Bonds: Adventurer, Family. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. Citrine (40 gp). Golden yellow topaz (1400 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Rael studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Beggar again; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, In love, Criminal record. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Golden yellow topaz (200 gp). Moonstone (30 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he prefers to wear white pants and tee shirts. He has a very tight haircut. His brown eyes dart from person to person.
Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: The child of western immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Extrovert. Flaws: PTSD. Bonds: Adventurer, Immigrant. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 54 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Rose (80 gp). Amber (50 gp). Alexandrite (500 gp). Deep green spinel (50 gp). Amber (50 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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