Halimath Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has moderate length black hair. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: Halimath was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Enemies. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 55 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Jasper (70 gp). Tourmaline (150 gp). Amber (150 gp). Sardonyx (70 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Azurite (4 gp). Blue quartz (4 gp). Coral (150 gp). Citrine (70 gp). Bloodstone (70 gp). 1 Medium magic item.
Suhnae Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy black pantaloons and a white scarf. His auburn hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Disease, Insane, Insomniac. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Thervan Aloro, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He wears a small hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Sapphire pendant on gold chain (1600 gp). Carved bone or ivory statuette (20 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). 1 Medium magic item.
Heian Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears violet painted combat armor at almost all times. He is an epitome of beauty. His chestnut hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heian was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Heian and his spouse have recently divorced.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Servant
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Ahvain Raethran, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His long blonde hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is obsessed with his god.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Insane. Bonds: Attractive, Religious, Nature. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Goblin, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Carved bone or ivory statuette (60 gp). Solid gold idol (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!