Vanuath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and wears a tan armored body suit, with a simple yellow line shooting up and back down. His right leg appears badly burned and disfigured. His moppish brown hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them
History: Gifted from a young age, Vanuath studied abroad. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Addict, Cynical, Shy. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 13 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Brown-green garnet (160 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Berrian Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this man wears rags and sports a simple walking cane. He has wavy auburn hair. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: Berrian was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer, Nature. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Lucan Eathalena, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Blacksmith uniform. He has black hair. His eyes are a pleasant blue.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Blacksmith and found it very stressful. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he wants revenge against orcs
Flaws: Insane. Bonds: Job, Rich, Criminal record, Enemies. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 28 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. A roughly beaten golden orb (150 gp). Jeweled electrum ring (5000 gp). Old masterpiece painting (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (2300 gp). Black velvet mask with numerous citrines (150 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (100 gp).
Efferil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear violet pants and tee shirts. His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.
History: The child of a Beggar, who enjoyed hunting, Efferil was taken on many hunting expeditions. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk; and he wants to get laid
Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Has a crush. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 52 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. Peridot (40 gp). Moss agate (9 gp). Deep blue spinel (1600 gp). Deep green spinel (140 gp). Citrine (40 gp). Black star sapphire (700 gp). Tiger eye turquoise (9 gp). Smoky quartz (40 gp). Deep blue spinel (1600 gp). Peridot (40 gp). Sardonyx (40 gp).
Aramil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is matted, messy, and big. His blue eyes peer out from beneath his top tan hat.
Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Criminal record. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 46 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Zircon (30 gp). Moss agate (14 gp). Coral (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!