Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his hammer. He has styled his black hair well, parting it to the left. His half smiles and violet eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Dayereth grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Justice. Bonds: Attractive, Adventurer. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 180 pp.
Mindartis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the south, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: Many orcs want him driven away; and he wants revenge against orcs
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Enemies, Immigrant. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His brown hair is greasy and uncared for. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: He was raised in a mountains tribe. Quarion was born on a far southern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others; and further expansion of business
Flaws: Ugly, Fearful. Bonds: Job, Nature, Immigrant. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1200 gp. Black star sapphire (1600 gp). Star rose quartz (20 gp). Iolite (20 gp). Blue sapphire (1600 gp).
Suhnae Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan broad hat and tan clothes and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: Suhnae was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Suhnae took refuge in the ruined castle and found the beat up shield and armor he uses now. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Persistence. Flaws: Lazy, Depressed. Bonds: Attractive, Job, Nature. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp.
Hadarai Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His brown hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and to reunite with his absent father
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Family. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 100 gp. Violet garnet (600 gp). Golden yellow topaz (600 gp).
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