Vanuath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments
History: Vanuath was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Servant like his mother before him.
Motivation: Many drow want him driven away; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Gifted. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Servant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 61 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Azurite (10 gp). Rock crystal (20 gp). Rose (20 gp). Pink pearl (50 gp). Bloodstone (20 gp). Tiger eye turquoise (10 gp). Amber (50 gp).
Aramil Aloro, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is renowned for his bright grey suits and hats. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are brown.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His job bores him to no end. He has decided to make it more interesting.
History: The child of a Seamstress, who enjoyed hunting, Aramil was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Nature. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 50 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1600 gp. Obsidian (6 gp). Onyx (20 gp). 1 Minor magic item.
Beiro Lathalas, Male Elf [Permalink]
Personal [hide]
Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He has shaved his head bald. His blue eyes peer out from beneath his top black hat.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich southern family. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Racist. Bonds: Rich, Slave, Family, Adventurer. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 35 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 19
Languages Common, Elven, Aquan, Infernal, Terran
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 6000 gp. Freshwater pearl (7 gp). Sard (50 gp). Alexandrite (700 gp). Black pearl (700 gp). Rose (50 gp). Malachite (7 gp). Rhodochrosite (7 gp). Rich purple corundum (700 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his silver hair in a pixie cut. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: Sold as a small child to a necromancer, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aramil's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand his business.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 67 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 8000 gp. Blue sapphire (1100 gp). Blue sapphire (1100 gp). Iolite (80 gp). Pink pearl (120 gp). Clear bright green emerald (7000 gp). Malachite (4 gp). Peridot (80 gp). Azurite (4 gp). Amber (120 gp). Deep blue spinel (700 gp). Hematite (4 gp). Bloodstone (80 gp). Chrysoberyl (120 gp). Carnelian (80 gp). Amber (120 gp). Azurite (4 gp). Bloodstone (80 gp). 1 Medium magic item.
Thervan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather, and he perpetually has his bastard sword ready. He wears his hair in dreadlocks. His green eyes peer out from beneath his small yellow hat.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thervan is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He was granted psionic powers by his dying sister.
Motivation: Retire the richest man in the south; and he has a crush on the local dyer
Ideals: Fighting, Justice, Gifted, Entrepeneur. Bonds: Immigrant. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 55 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 700 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver chalice with lapis lazuli gems (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.
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