Rael Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.
History: Rael hails from a village terrorized by giants. Rael was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rael decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Enemies, Criminal record. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 54 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. 1 Medium magic item.
Dreali Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears white leather gloves, a white jacket, and tight pants. His hair is golden, silky, and of moderate length. His eyes are hazel and he is always smoking a pipe.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He was born in a small island village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 34 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 350 pp. Brown-green garnet (140 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Coral (140 gp).
Tharivol Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Tharivol was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Religious, Family. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1400 gp.
Efferil Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Nature. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 700 gp. Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Holimion, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is kept up in a ponytail inside a feathered hat. His amber eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.
History: The child of a Shipwright, who enjoyed hunting, Laucian was taken on many hunting expeditions. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's attracted to the PC; and to reunite with his old friends
Ideals: Gifted. Flaws: Greedy. Bonds: Nature, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!