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NPC Generator

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Advanced [show]


Lucan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Dyer does. He has a brown handlebar mustache and slicked back brown hair. He has amber eyes and a black hat with a brown feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted, Fighting, Logical. Bonds: Job, Attractive. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Lucan Xiloscient, Male Elf Sorcerer 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 90000 cp. Malachite (16 gp). Golden pearl (120 gp). Red spinel (120 gp).


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man is dressed in an above average manner. With a patchy golden beard and wild golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a tanner and was forced into it by his family

Ideals: Entrepeneur. Bonds: Attractive, Religious, Family, Slave. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Aramil Qualanthri, Male Elf Sorcerer 9
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 5000 sp. Finely wrought small gold bracelet (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Thamior Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Persistence. Flaws: Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Thamior Caphaxath, Male Elf Sorcerer 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 500 gp. Jasper (70 gp). Moss agate (5 gp). Golden yellow topaz (700 gp).


Social Check DCs


Nutae Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair, when down, is lengthy. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Rich, Job. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Nutae Floshem, Male Elf Sorcerer 12
Medium (4'8") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)21 (+5) 11 (+0)18 (+4)
Skills Investigation +9, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Aquan, Dwarven, Infernal, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666653000

Possessions: 3000 gp. Emerald (700 gp). Violet garnet (1000 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Koeth Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair, while still mostly brown, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly. Bonds: Enemies, Adventurer, Religious, Mentor. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Koeth Tiltathana, Male Elf Sorcerer 13
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 8 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (500 gp). Solid gold idol (500 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs

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