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NPC Generator

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Advanced [show]


Aust Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He wears a tight fitting blue shirt and pants, and his gloved hand is found clutching a greatsword. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and further expansion of business

Ideals: Justice. Flaws: Ugly, Addict, Mundane. Bonds: Job. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Aust Cithreth, Male Elf Sorcerer 14
Medium (5'3") Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 32 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Nature +8, Survival +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate brass dragon egg (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Hanali, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Arannis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Arannis was born in the west. At a young age he loved to build and create. When Arannis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Persistence. Bonds: Job, Family, Military. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Arannis Hanali, Male Elf Sorcerer 6
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 18 (+4)10 (+0)
Skills Athletics +6, Stealth +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Violet garnet (200 gp). Deep blue spinel (200 gp). Lapis lazuli (5 gp).


Social Check DCs


Efferil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Efferil was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Cynical, Selfish. Bonds: Military. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Efferil Meliamne, Male Elf Sorcerer 9
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 4000 sp.


Social Check DCs


Efferil Othronus, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and is wearing a tight green one piece outfit complete with pants, hood, and a cape. His long auburn hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave, Immigrant. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Efferil Othronus, Male Elf Sorcerer 14
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 49 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic, Aquan
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 900 pp. Deep blue spinel (1600 gp). Blue quartz (12 gp). Coral (60 gp). Hematite (12 gp). Amber (60 gp). 1 Medium magic item.


Social Check DCs


Eiravel Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly tridents and longswords. His golden hair is knotted and matted. He has blue eyes and a black hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Secretive, Hedonist, Mundane. Bonds: Criminal record, Religious. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Eiravel Tiltathana, Male Elf Sorcerer 15
Medium (4'9") Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 31 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666664

Possessions: 3000 gp. Tourmaline (80 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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