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NPC Generator

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Advanced [show]


Lucan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: Lucan was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Lucan Xistsrith, Male Elf Sorcerer 9
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)19 (+4) 14 (+2)14 (+2)
Skills Athletics +6, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic, Celestial, Orc
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666400000

Possessions: 120 pp. Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Adran Aloro, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His chestnut hair is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Adran began to lead the lost caravan. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Adran Aloro, Male Elf Sorcerer 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 9 (-1)9 (-1)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 1500 gp. Jet (70 gp). Onyx (50 gp).


Social Check DCs


Beiro Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. With a patchy blonde beard and wild blonde hair. His eyes are gray and beady.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Adventurer, Beiro learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Beiro Qualanthri, Male Elf Sorcerer 6
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 7000 sp. Rhodochrosite (15 gp). Aquamarine (600 gp). Obsidian (15 gp).


Social Check DCs


Thervan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He has moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Thervan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with singing.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. After months of barely getting by, Thervan managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Gifted. Bonds: Rich, Criminal record, Enemies. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Thervan Iranapha, Male Elf Sorcerer 10
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2000 sp. Brass mug with jade inlays (300 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Enialis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male sports blue clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Elves.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Enialis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Enialis's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Flaws: Antagonistic, Racist, Disease. Bonds: Slave, Criminal record. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Enialis Fasharash, Male Elf Sorcerer 6
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 100 gp. Deep blue spinel (1000 gp). Amethyst (70 gp). Fiery yellow corundum (900 gp).


Social Check DCs

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