Quarion Nailo, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: Quarion was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently he has begun working with bootleggers and crooks.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, In love, Criminal record. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 31 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Infernal, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 3000 gp. Lapis lazuli (12 gp). Blue sapphire (1600 gp). Lapis lazuli (12 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely black suit with pastel socks and a vest with buckled shoes. His chestnut hair is braided into rings. He has a dull look in his violet eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Persistence, Artistic, Fighting. Bonds: Immigrant, Rich. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp.
Eiravel Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He keeps his chestnut hair in a pixie cut. His eyes are likewise gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Eiravel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He became a Apothecary soon after.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Military, Immigrant, Job. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp. Zircon (50 gp). Peridot (50 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His brown eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Theren was born in the north. At a young age he loved to build and create. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a crush on the local Ruler.
Ideals: Fighting, Persistence. Flaws: Impulsive, Insane. Bonds: Has a crush. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 12 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Ignan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1500 gp. Golden pearl (50 gp). Rich purple corundum (1500 gp). Banded agate (7 gp). Star ruby (1500 gp).
Theren Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long silver beard with little hanging trinkets. His amber eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theren took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: Poor, Family, Nature. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp.
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