Peren Rothenel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'10" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long black beard with little hanging trinkets. This brown eyed northerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small plains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Flaws: Shy. Bonds: Attractive, Military, Nature, Rich. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 17)
Armor Class 10
Hit Points 45 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Sylvan, Celestial, Gnome, Halfling
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 4000 gp. Azurite (9 gp). Fiery yellow corundum (800 gp). Azurite (9 gp). Red garnet (90 gp). Sard (60 gp). Alexandrite (800 gp). Sardonyx (60 gp). Jasper (60 gp). Violet garnet (800 gp). Moss agate (9 gp). Violet garnet (800 gp). Alexandrite (800 gp). Aquamarine (800 gp). Malachite (9 gp). Star ruby (800 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Onyx (60 gp). Hematite (9 gp). Peridot (60 gp). Fiery yellow corundum (800 gp). Aquamarine (800 gp). Rock crystal (60 gp). Black pearl (800 gp). Violet garnet (800 gp). Chrysoprase (60 gp). Peridot (60 gp). Moss agate (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamior Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt with thin grey vertical stripes and tan pants. He wears a colorful flower in his golden hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Marshal soon after.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A roughly beaten golden orb (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.
Traki Horineth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling green eyes.
Personality: Eccentric and domineering, Traki will drive conversation. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1300 gp.
Enialis Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is smooth and relatively long. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his father was called into army service. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. Alexandrite (1500 gp). Fire opal (600 gp).
Adran Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His hair is blonde, silky, and of moderate length. He has a tattooed face.
Personality: A skeptical and narcissistic man, Adran's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adran took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 16 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Sylvan, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 pp. Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Black velvet mask with numerous citrines (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.
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