Aerdeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His hair is short and red. His eyes are amber and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small mountains village. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Family. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 76 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. 1 Medium magic item.
Theriatis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'9" and wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He has no hair. This green eyed northerner is not easily forgotten.
Personality: Theriatis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can't help but pocket interesting objects he comes across
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 15
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1800 gp. Freshwater pearl (11 gp). Aquamarine (200 gp). Azurite (11 gp). Golden pearl (80 gp). Deep blue spinel (200 gp). Black star sapphire (900 gp). Chalcedony (20 gp). 1 Minor magic item.
Mindartis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his warhammer ready. His hair is blonde, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and many brigands want him driven away
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Hadarai Othronus, Male Elf [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a grey coat with white slacks, and he perpetually has his pickaxe ready. He wears a top hat to hide his balding. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.
History: Hadarai was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 14)
Armor Class 14
Hit Points 72 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). An abacus with copper, silver and gold markers (100 gp). Jeweled electrum ring (5000 gp). A delicate silver chain set with a tourmaline (50 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahvain Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long black hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Joker. Bonds: Adventurer, Job, Poor. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 300 gp. White pearl (40 gp). Black pearl (200 gp). Chrysoberyl (40 gp). Onyx (40 gp). Hematite (15 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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