Raer Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Raer will drive conversation. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Insomniac. Bonds: Religious, Military, Adventurer, Family. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 27 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp. Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a pair of adventurers, Rael grew up listening to his mother's many stories. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and he would like to get married and retire
Flaws: Addict, Antagonistic. Bonds: Family, Adventurer, Has a crush. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 45 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. White pearl (160 gp). Rhodochrosite (15 gp). Moss agate (15 gp). Rock crystal (30 gp). Jasper (30 gp). Aquamarine (600 gp). Red-brown spinel (160 gp). Bloodstone (30 gp). Fire opal (800 gp). Azurite (15 gp).
Quarion Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his flail. He carries a battered lance and tarnished flail as well. His tied-back hair is black. His hazel eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the west. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Criminal record. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 24 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Cloth of gold vestments (170 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (170 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Medium magic item.
Azaki Amakiir, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His brown hair is cut short. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Azaki and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 140 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Aerdeth Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His golden hair is singed and shortened. He has blue eyes and a white hat with a pastel feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.
History: Aerdeth was born in the north. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aerdeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aerdeth. He became a Healer soon after.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal, Aquan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1900 gp. Violet garnet (1200 gp). Black pearl (1200 gp). Eye agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!