Immeral Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, white, dusty cloak. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Immeral took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 190 pp. Blue quartz (12 gp). Onyx (60 gp). Violet garnet (600 gp). Rock crystal (60 gp). Golden yellow topaz (600 gp). Jade (60 gp).
Aust Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is golden, silky, and of moderate length. He has gleaming, smiling blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.
History: Aust was born the youngest of three triplets. He married young, but lost his spouse to giants. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and he wants revenge against giants
Flaws: Selfish, Depressed. Bonds: Attractive, Family, Enemies. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 27 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his grey robe. He is bristling with hidden weapons, mostly quarterstaffs and spears. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves dancing and to teach people dancing more than just about anything. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Retire the richest man in the west; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Criminal record, Poor. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Auran, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 17000 sp. Alexandrite (400 gp). Carnelian (20 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His black hair is smooth and relatively long. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Adran Raethran, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy white suit. His hair is auburn, silky, and of moderate length. He has several tiny ruby earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.
History: The child of a Cook, who enjoyed hunting, Adran was taken on many hunting expeditions. Adran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 48 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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