Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this man has the majority of his body covered in plate. His blonde hair is kept up in a ponytail inside a deerstalker hat. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Naill wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Naill lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Naill was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Naill's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Family. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 60 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).
Fivin Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Fivin hails from a village terrorized by illithids. He helped his father out around the business and became quite the natural. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Opinionated, Justice, Impeccable. Bonds: Enemies, Job. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 75 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 19
Languages Common, Elven, Goblin, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 pp. Sardonyx (70 gp). Amber (160 gp). Eye agate (4 gp). Deep green spinel (160 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). Azurite (4 gp). Violet garnet (600 gp). Rose (70 gp). Blue quartz (4 gp). Aquamarine (600 gp). Smoky quartz (70 gp). Onyx (70 gp). Rose (70 gp). 1 Medium magic item.
Aerdeth Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He wears a deerstalker hat to hide his balding. He has gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Aerdeth was born the youngest of three triplets. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Flaws: Ugly, Antagonistic. Bonds: Religious, Family. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran, Orc
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Immeral Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is thinning but still full. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is obsessed with finding treasure.
History: When he was but 6 years old his parents immigrated from the south. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Flaws: Addict. Bonds: Adventurer, Attractive, Job, Immigrant. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan, Auran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1100 gp.
Fivin Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and carries scythes. His long red hair reaches down to his waist. His eyes are hazel and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Fivin grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!