Lamlis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in violet turtlenecks beneath a white coat with grey slacks. His black hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Lamlis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Lamlis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Attractive, Job, Military, Poor, Criminal record. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Lathalas, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born at the edge of vast forest. Quarion abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero.
Flaws: Insane, Depressed, Racist. Bonds: Nature, Adventurer. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 2 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp. Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his ceremonial dagger. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Mindartis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Mundane, Hedonist, Insane. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 10 pp.
Theriatis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, brown, dusty cloak. His hair is black and very short. His violet eyes peer out from beneath his feathered brown hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Theriatis grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the south
Ideals: Joker, Optimist, Entrepeneur. Bonds: Adventurer, Slave. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Malachite (10 gp). 1 Minor magic item.
Carrie Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries a battered sword and tarnished flail as well. He wears a colorful flower in his silver hair. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Carrie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Opinionated, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 7 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Moss agate (12 gp). Black pearl (900 gp). Moss agate (12 gp). Star rose quartz (80 gp). Chalcedony (80 gp). Brown-green garnet (50 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Tiger eye turquoise (12 gp). Smoky quartz (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
