Paelias Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. Paelias was born on a far eastern plains where he grew up under the tutelage of his father, an expert Beggar. Days after completing his studies, news broke out that his hometown was attacked by brigands. Paelias was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants revenge against brigands; and someone believes him a fraud
Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Poor, Immigrant, Enemies. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 90 pp. Deep blue spinel (500 gp). Rhodochrosite (14 gp). Azurite (14 gp). Peridot (50 gp). Malachite (14 gp). Chrysoberyl (130 gp). Coral (130 gp). Moss agate (14 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tight fitting black shirt and pants. He is muscular with a powerful set of arms. His white hair is kept up in a ponytail inside a feathered hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Quarion will drive conversation. He is frequently practicing swordplay.
History: Quarion was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quarion took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Extrovert. Bonds: Military, Job, Nature, Adventurer. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: Violet garnet (1200 gp). Golden yellow topaz (1200 gp).
Galinndan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a large blue jacket. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has never given up on his painting dream.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 170 pp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear brown pants and tee shirts. His whole body is exceptionally muscular. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Priest profession.
History: Arannis was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and to be a priest again
Flaws: Cynical. Bonds: Immigrant, Attractive, Job, Family. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp.
Tharivol Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear white clothing when he does not wear armor. His blonde hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: The child of a Map Maker, who enjoyed hunting, Tharivol was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tharivol took refuge in the large cave and found the beat up greataxe and armor he uses now. He has never given up on his writing dream.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Joker, Artistic. Flaws: Ugly, Addict. Bonds: Family, Nature. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 8 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Blue quartz (7 gp). Obsidian (7 gp). Star rose quartz (70 gp). Brown-green garnet (50 gp). Chrysoprase (70 gp). Jasper (70 gp). Jade (50 gp). Golden yellow topaz (600 gp). Onyx (70 gp). Tiger eye turquoise (7 gp). Star ruby (1200 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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