Suhnae Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His blonde hair has been sun bleached extensively. His eyes are violet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Elven conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers.
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Family, Religious. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll, Giant
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 5000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Sapphire pendant on gold chain (1700 gp). Solid gold idol (700 gp).
Aerdeth Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a Stetson hat to cover his moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aerdeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of his son; and to unite with his sister
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Religious, Military, Family. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 67 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Rock crystal (30 gp). Moss agate (4 gp). Blue sapphire (1000 gp). Amber (90 gp). Alexandrite (1200 gp). Amber (90 gp). Smoky quartz (30 gp). Red-brown spinel (90 gp). Red-brown spinel (90 gp).
Hadarai Nailo, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. His blonde hair is slicked back into a classic pompadour. He has a dull look in his green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear
Flaws: Depressed, Fearful. Bonds: Mentor. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Fighting, Joker. Flaws: Forgetful, Mundane. Bonds: Nature, Job. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Blue quartz (15 gp). Aquamarine (400 gp). Blue sapphire (400 gp). 1 Medium magic item.
Carrie Firahel, Male Elf [Permalink]
Personal [hide]
Description: A 5'3" eastern man, he wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. His hair is red and curly. His hazel eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the east. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: Gifted from a young age, Carrie studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Gifted. Flaws: Racist. Bonds: Criminal record. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 9000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
