Dreali Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin blue vertical stripes and brown pants. He carries with him a set of shortspears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is kept up in a ponytail inside a broad hat. His eyes are likewise gray. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 gp. Moonstone (50 gp). Malachite (6 gp). Zircon (50 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker, Gifted. Bonds: Attractive, Religious, Criminal record. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 sp. Red spinel (90 gp).
Naill Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his morningstar always slung over his shoulder. He has a slight overbite and is overall scrawny. His red hair has been sun bleached extensively. He has gleaming, smiling blue eyes.
Personality: A skeptical and narcissistic man, Naill's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Bonds: Family, Military, Adventurer, Criminal record. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 sp. 1 Good lock. 1 Magnifying glass.
Quarion Cithreth, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he sports brown clothing, slightly heavier than average wear. His hair is auburn and very short. This amber eyed northerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across
History: He got into the Seamstress business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Passionate, Persistence. Bonds: Criminal record, Job. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Bonds: Enemies, Military, Religious. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Bloodstone (50 gp).
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