Thamior Hanali, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His silver hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thamior grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thamior. He has recently gotten a pet goose that steals things from people.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Joker. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Adran Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man wears baggy tan pantaloons and a violet scarf, and sports empty pouches on his belt. His hair is black and very short. His eyes are a pleasant green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wishes to resurrect an old love; and he wants revenge against illithids
Ideals: Gifted. Flaws: Hedonist, PTSD, Secretive. Bonds: In love. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1800 gp. Golden circlet with four aquamarines (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Withrethin, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a tight fitting black shirt and pants. With bright white hair and a scraggly beard. His half smiles and gray eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Flaws: Selfish. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1100 gp. Alexandrite (300 gp). Peridot (80 gp). Bloodstone (80 gp).
Varis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is heavily combed to the left. His eyes, though not visible through his cowl, are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Actor in town.
History: He got into the Actor business at a young age. Cursed with a spirit at a very young age, Varis has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Joker, Entrepeneur, Logical. Flaws: Disease. Bonds: Job. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Nim Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His black hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: Nim was born the youngest of three triplets. Nim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found.
Flaws: Greedy, Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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