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NPC Generator

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Advanced [show]


Mindartis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Persistence. Bonds: Immigrant, Religious, Attractive, Job. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Mindartis Wasanthi, Male Elf Sorcerer 6
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 60000 cp.


Social Check DCs


Uthemar Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and black handkerchief worn on his right side. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Uthemar embodies much of what other species detest in the Elves. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Performer. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Uthemar Casilltenirra, Male Elf Sorcerer 12
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 21 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 4000 gp. Chrysoprase (80 gp). White pearl (50 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). Fire opal (1300 gp). Moonstone (80 gp). Alexandrite (500 gp). Rock crystal (80 gp). Jasper (80 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Hanali, Male Elf [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He has done his best to style his blonde hair to look like a famous performer. His violet eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Spice Merchant, who enjoyed hunting, Naal was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Layabout for hire.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Naal Hanali, Male Elf Sorcerer 11
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 18 (+4)13 (+1)
Skills Investigation +6, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 2100 gp. Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His long blonde hair is drawn into a two foot long braid. His eyes are likewise amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theren was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Poor, Job, Family, Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Theren Arnuanna, Male Elf Sorcerer 8
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1 Minor magic item.


Social Check DCs


Aramil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered nunchaku and tarnished glaive as well. His hair is cut close to his head. His skin is flawless and his brown eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aramil's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Aramil Xiloscient, Male Elf Sorcerer 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 5000 sp. Carved bone or ivory statuette (60 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (1400 gp). A delicate brass dragon egg (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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