Carrie Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy black beard and wild black hair. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 gp.
Soveliss Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of longswords on his belt, each one with a ruby on the hilt. His red hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Poor, Religious, Mentor. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 30 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Deep blue spinel (200 gp). Moss agate (11 gp). Eye agate (11 gp). Smoky quartz (70 gp). Violet garnet (200 gp). Red spinel (90 gp). Azurite (11 gp).
Dayereth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears green leather gloves, a green jacket, and tight pants. His skin is also unnaturally pale. His hair is long and brown with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His eyes are likewise blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Dayereth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1600 gp. Chalcedony (30 gp). Moss agate (15 gp). Jet (90 gp).
Naal Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green broad hat and green clothes. His auburn hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.
History: Gifted from a young age, Naal studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and wants to raise his children well
Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 300 pp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Rolen Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy white pantaloons and a grey scarf. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 4 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Bonds: Family, Immigrant, Rich, Guardian. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 40 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
