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Advanced [show]


Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel shirt with thin violet vertical stripes and black pants. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Uthemar lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Uthemar and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Uthemar Dalanthan, Male Elf Sorcerer 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 61 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 9000 sp. Sapphire pendant on gold chain (2400 gp). 1 Minor magic item.


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean black cloak covering his clean studded leather. His black hair is thinning but still full. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He was granted arcane powers by his dying brother.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Immigrant, Adventurer. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Uthemar Floshem, Male Elf Sorcerer 12
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 37 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 300 pp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Caeldrim Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and very short. His eyes are a pleasant brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caeldrim took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Shy, Selfish. Bonds: Mentor, Nature. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Caeldrim Mystralath, Male Elf Sorcerer 13
Medium (5'1") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 42 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Insight +6, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He keeps his long silver hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has worked as a Tanner like his mother before him.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Efferil Qualanthri, Male Elf Sorcerer 7
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Tharivol Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan tunic with white highlights, and long brown pants that bunch up around his shoes. His brown hair is slicked back into a classic pompadour. He has violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Tharivol Eathalena, Male Elf Sorcerer 9
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 11 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 110000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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