Hadarai Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his broad tan hat.
Personality: He hates Elves with a passion. As such he is filled with self loathing. Hadarai is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying sister.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Ideals: Gifted. Flaws: Racist, Insane. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Goblin, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Azaki Holimion, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His violet eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with dancing.
History: Azaki was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Adventurer, Job. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 4 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 7000 sp. Black pearl (400 gp). Golden yellow topaz (400 gp). Blue star sapphire (600 gp).
Korfel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His golden hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.
History: He was born in the north, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He was granted martial powers by his dying brother.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 900 gp. Freshwater pearl (10 gp). Lapis lazuli (10 gp).
Aramil Firahel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red coat over a white low-cut shirt, and a small hat upon his head. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Aramil was born the youngest of three triplets. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Justice. Bonds: Attractive, Family, Poor. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 70 pp. A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Finely wrought small gold bracelet (40 gp).
Aelar Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He wears a deerstalker hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is harsh and unforgiving.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 170 pp. Rose (20 gp). Golden pearl (120 gp). Golden yellow topaz (1300 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

