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NPC Generator

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Advanced [show]


Suhnae Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His clothes are grease stained in places. With bright blonde hair and a scraggly beard. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Religious. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Suhnae Xistsrith, Male Elf Sorcerer 7
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)8 (-1) 10 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His red hair is braided into rings. His gray eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across

History: Koeth was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: He has decided he is irredeemable; and he is content

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Koeth Xiloscient, Male Elf Sorcerer 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. Amber (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Apothecary does. He wears a colorful flower in his white hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: Aramil was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Cynical. Bonds: Job, Attractive. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Aramil Goltorah, Male Elf Sorcerer 10
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 19 (+4)10 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 14
Languages Common, Elven, Draconic, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 12000 sp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Old masterpiece painting (1700 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Uthemar Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses in red turtlenecks beneath a pastel coat with tan slacks. His silver hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Religious, Mentor. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Uthemar Firahel, Male Elf Sorcerer 11
Medium (4'8") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 3100 gp. Azurite (13 gp). Rich purple corundum (1100 gp). Chalcedony (20 gp). Deep blue spinel (900 gp). Malachite (13 gp). Deep green spinel (50 gp). Golden pearl (50 gp). Alexandrite (900 gp).


Social Check DCs


Theren Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has golden hair. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and revenge

Flaws: Ugly, Terse, Fearful. Bonds: Religious, Enemies. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Theren Mellerelel, Male Elf Sorcerer 12
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 39 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +8, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3000 gp. Blue quartz (16 gp). Alexandrite (1100 gp). Jasper (70 gp). Golden yellow topaz (1100 gp). Tiger eye turquoise (16 gp). Jet (40 gp). Azurite (16 gp). Carnelian (70 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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