Efferil Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears black cloth garments or leather armor. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Efferil hails from a village terrorized by brigands. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Revenge; and to protect his home
Ideals: Professionalism. Flaws: Selfish. Bonds: Enemies, Job, Guardian. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 1 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: Jade (80 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Hematite (15 gp). Red-brown spinel (80 gp). Chrysoprase (70 gp). Bloodstone (70 gp). Chrysoprase (70 gp).
Peren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man prefers to wear flannel. He has a small bristly mustache and wavy white hair. His hazel eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Sabotage a competitor; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Criminal record, Job. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 55 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Canary diamond (2000 gp). Golden yellow topaz (900 gp). Amethyst (80 gp).
Adran Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears black trousers with grey and white striped suspenders. He wears various colorful collared shirts. He has a hunchback. He wears his auburn hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.
Personality: Adran is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east to a Sculptor, Adran learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 27 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Sapphire pendant on gold chain (2300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A necklace of small pink pearls (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (400 gp).
Erdan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, violet, dusty cloak. His black hair is braided into rings. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Fletcher, who enjoyed hunting, Erdan was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Erdan took refuge in the large cave and found the beat up whip and armor he uses now. He's since become an addict/alcoholic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Nature, Debt. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 12 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears dark leathers with embroidery. He has styled his red hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He has achieved small success as a Fletcher.
Motivation: Wants to open a new tavern.
Flaws: Sensitive, Disease. Bonds: Rich, Job. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 69 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Solid gold idol (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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