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NPC Generator

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Arannis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is blonde. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Arannis was left his mother's suit of armor and trained in its use and care. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Arannis Wasanthi, Male Elf Sorcerer 6
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 7000 sp. Eye agate (13 gp). Freshwater pearl (13 gp).


Social Check DCs


Arannis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He is bristling with hidden weapons, mostly ceremonial daggers and longbows. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: He was born in the south. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Arannis Ofandrus, Male Elf Sorcerer 16
Medium (5'3") Elf, Lawful Evil (CR 16)
Armor Class 15
Hit Points 47 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)21 (+5) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +10, History +7
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin
Attacks Melee +9 / 4d10+4, Ranged +10 / 4d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 6000 gp. Brown-green garnet (50 gp). Smoky quartz (70 gp). Golden pearl (50 gp). Alexandrite (300 gp). Bloodstone (70 gp). Amethyst (50 gp). Black pearl (300 gp). White pearl (50 gp). Golden yellow topaz (300 gp). Obsidian (8 gp). Pink diamond (5000 gp). Obsidian (8 gp). Smoky quartz (70 gp). Rose (70 gp). Rose (70 gp). Bloodstone (70 gp).


Social Check DCs


Adran Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his yellow robe and has his ceremonial dagger always slung over his shoulder. He has wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Architect and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mercenary again.

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adran Galanodel, Male Elf Sorcerer 12
Medium (5'3") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 25 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 17 (+3)17 (+3)
Skills Animal Handling +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Moss agate (15 gp). Alexandrite (1400 gp). Obsidian (15 gp). Moonstone (80 gp). Tiger eye turquoise (15 gp). Violet garnet (1400 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Nailo, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Gardener does. His brown hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Aramil was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Job, Poor, Attractive, Military. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Aramil Nailo, Male Elf Sorcerer 7
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 110 pp.


Social Check DCs


Arannis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Arannis Ilphelkiir, Male Elf Sorcerer 6
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 700 gp. Deep blue spinel (1600 gp). Star rose quartz (20 gp).


Social Check DCs

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