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Advanced [show]


Immeral Berevan, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears white painted combat armor at almost all times. His red hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: Born to a Gardener, his mother struggled to pay the bills. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Immeral's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Immeral Berevan, Male Elf Sorcerer 6
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 200 gp.


Social Check DCs


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His chestnut hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: This man loves singing and to teach people singing more than just about anything. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Immigrant, Enemies, Adventurer, Criminal record. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Halimath Netyoive, Male Elf Sorcerer 15
Medium (4'9") Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 5 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)18 (+4) 13 (+1)13 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan, Orc, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666640

Possessions: 8000 gp. Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Banded agate (15 gp). Smoky quartz (80 gp).


Social Check DCs


Lamlis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His brown hair is drawn into a tight pony tail with a cross scrunchie. His amber unseeing eyes seem to look past you.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered music. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Artistic, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Lamlis Lathalas, Male Elf Sorcerer 11
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Insight +7, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2800 gp. Tiger eye turquoise (12 gp). Bloodstone (30 gp). Banded agate (12 gp).


Social Check DCs


Efferil Berevan, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. His black hair is greasy and uncared for. He has violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: Efferil lived on a farm with his mother, near the main road leading to a nearby town. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Family, Enemies, Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Efferil Berevan, Male Elf Sorcerer 6
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)18 (+4) 16 (+3)9 (-1)
Skills Athletics +6, Deception +2
Senses Passive Perception 13
Languages Common, Elven, Terran, Goblin, Auran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Horineth, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and white with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Immeral's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Immeral Horineth, Male Elf Sorcerer 6
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs

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