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NPC Generator

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Advanced [show]


Nutae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His red hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Nutae was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Military, Job. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Nutae Iranapha, Male Elf Sorcerer 8
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1300 gp.


Social Check DCs


Caeldrim Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is black and very short. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Through the years after Caeldrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Caeldrim's mother didn't care for him much, and the feeling was mutual. During his travels, Caeldrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Caeldrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Caeldrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to get laid; and he has a crush on the local sailor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Caeldrim Dalanthan, Male Elf Sorcerer 12
Medium (4'7") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Auran, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 2000 gp. Obsidian (14 gp). Black pearl (1400 gp).


Social Check DCs


Eiravel Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a club. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Criminal record. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Eiravel Galanodel, Male Elf Sorcerer 9
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 7 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 180 pp. Moss agate (5 gp). Moss agate (5 gp). Jade (120 gp). Tiger eye turquoise (5 gp). Amethyst (120 gp). Bloodstone (40 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is black and curly. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Elves.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Aramil Aloro, Male Elf Sorcerer 11
Medium (4'7") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1700 gp. Cloth of gold vestments (180 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (180 gp). Silver chalice with lapis lazuli gems (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Gennal Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Gennal has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: To be a Barkeep again; and find a way to reverse the transformation of his sister

Flaws: Disease. Bonds: Attractive, In love, Job, Family. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gennal Tiltathana, Male Elf Sorcerer 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Onyx (60 gp). Rose (60 gp). Jet (100 gp). Amethyst (100 gp).


Social Check DCs

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