Heian Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears a brown collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His blonde hair is long and unkept. His eyes are a pleasant violet.
Personality: He is extraordinarily eccentric. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Marry his sister to traveling adventurers.
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: In love. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 gp. Star rose quartz (40 gp). Rose (40 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.
Riardon Ariessus, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He has a very tight haircut. He wears an eyepatch.
Personality: He is mildly Elf supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.
History: He was raised by priests from a young age. As a young adult he joined a group advocating for an improvement in Elven conditions. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Ugly, Racist, Selfish. Bonds: Religious, Mentor. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Chrysoprase (30 gp). Black pearl (300 gp). Alexandrite (300 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp). Chrysoberyl (110 gp). Black pearl (300 gp). Coral (110 gp).
Halimath Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His white hair is cut short. His ears are large.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Halimath grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Druidic, Undercommon, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1500 gp.
Galinndan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He typically wears grey cloth garments or leather armor. He has a hunchback. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Galinndan lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Galinndan took refuge in the old dungeon and found the beat up trident and armor he uses now. He has achieved small success as a Performer.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and he'd like to take his coworkers down a peg
Flaws: Ugly, Cynical. Bonds: Family, Nature, Job. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 gp. Golden yellow topaz (700 gp). Rhodochrosite (13 gp). Blue quartz (13 gp). Deep blue spinel (700 gp). Banded agate (13 gp). Jet (100 gp).
Peren Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He sports a long black beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and wants to raise his children well
Ideals: Gifted, Philantrophist. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 4 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Undercommon, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 11000 sp. Coral (80 gp). Deep green spinel (80 gp). Zircon (70 gp). Hematite (16 gp). Red-brown spinel (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!