Galinndan Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 11 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1900 gp. Citrine (30 gp). Black opal (400 gp). 1 Minor magic item.
Fivin Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered tan stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Bonds: Adventurer, Has a crush, Religious, Job. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Theren Goltorah, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. He has a tattooed face.
Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a slaver, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Immigrant, Mentor. Occupation: Soapmaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Dwarven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 sp. Emerald (1200 gp). Rich purple corundum (1200 gp). Coral (100 gp).
Aramil Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aramil is combative with any and all who dare try his patience in the slightest.
History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp. Alexandrite (1400 gp). Jet (50 gp). Fire opal (1300 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.
Carrie Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Carrie was born on a far western mountains where he grew up under the tutelage of his mother, an expert Guard. He now owns his own business.
Motivation: To be a Engraver again; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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