Efferil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries a battered longbow and tarnished shield as well. He wears his hair in dreadlocks. This violet eyed westerner is not easily forgotten.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: He wants revenge against goblins; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Ugly. Bonds: Enemies. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 43 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Red spinel (120 gp). Tiger eye turquoise (16 gp). Amber (120 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of southern immigrants he idolized his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Blue star sapphire (500 gp). Violet garnet (800 gp). Pink pearl (50 gp).
Enialis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a sickle on his belt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed, Addict, Disease, Insomniac. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 9 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).
Naill Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy chestnut hair. He has blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break
Ideals: Logical. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 18 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 300 pp. Rich purple corundum (400 gp). Amethyst (130 gp). Rhodochrosite (14 gp). Azurite (14 gp).
Tharivol Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting yellow shirt and pants. His black hair is heavily combed to the right. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: Tharivol was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp.
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