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NPC Generator

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Advanced [show]


Halimath Aloro, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man sports brown clothing, slightly heavier than average wear and is in decent physical shape. His hair is black, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Born in the west to a Carter, Halimath learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Flaws: Disease, PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Halimath Aloro, Male Elf Sorcerer 11
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1000 gp. Aquamarine (900 gp). Red garnet (50 gp). Zircon (30 gp). Malachite (4 gp). Aquamarine (900 gp). Deep green spinel (50 gp). Star rose quartz (30 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Aerdeth Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear tan tank tops with blue pants. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and he has a rivalry with the church that dominates his actions

Flaws: Sensitive. Bonds: Rich, Religious, Criminal record. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Aerdeth Xistsrith, Male Elf Sorcerer 14
Medium (5'0") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 39 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Religion +8, Stealth +8
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: Old masterpiece painting (1200 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Thamior Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Thamior hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Spy, Thamior learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Bonds: Family, Job, Criminal record. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Thamior Meliamne, Male Elf Sorcerer 6
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Undercommon, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1000 gp. Blue star sapphire (1200 gp). Chrysoberyl (40 gp). Alexandrite (1100 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown, silky, and of moderate length. His eyes are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Poor, Slave. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Caeldrim Xiloscient, Male Elf Sorcerer 9
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 130 pp.


Social Check DCs


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His brown hair is heavily combed to the left. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a necromancer, Thamior was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Optimist. Bonds: Attractive, Criminal record, Mentor. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Thamior Iranapha, Male Elf Sorcerer 16
Medium (5'3") Elf, Lawful Evil (CR 16)
Armor Class 14
Hit Points 57 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +7, Stealth +9
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 1100 pp.


Social Check DCs

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