Theriatis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his brown hair up. He has a dull look in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Theriatis grew up listening to his father's many stories. He worked as a nervous Servant and found it very stressful. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 310 pp. 1 Minor magic item.
Galinndan Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large tan jacket. He wears his chestnut hair up. He has gray eyes and a tan hat with a green feather.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Carpenter, who enjoyed hunting, Galinndan was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Expand his business; and elven compassion
Ideals: Logical. Flaws: Racist. Bonds: Nature, Family, Job. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Draconic, Abyssal, Infernal, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 pp. Freshwater pearl (10 gp). Red spinel (150 gp). Red garnet (150 gp). Chrysoprase (30 gp). Moss agate (10 gp). Rose (30 gp). Moss agate (10 gp). Silver pearl (150 gp). Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His silver hair, when down, is lengthy. He has violet eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He plays an instrument quite well.
History: The child of a Fortune-teller, who enjoyed hunting, Carrie was taken on many hunting expeditions. Cursed with vampirism at a very young age, Carrie has worked very hard to control his curse. He has never given up on his music dream.
Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Justice, Artistic. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
Erevan Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. He has hazel eyes and a green hat with a brown feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 160 pp. Citrine (30 gp). Malachite (13 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Blue quartz (13 gp). Malachite (13 gp).
Raer Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is black and very short. His brown eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Silver ewer (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
